IR lets you see how everything will look in your final render, but with near real-time feedback, removing the need for repeated test renders. Interactive Rendering (IR) is a game-changer for your workflow, making sure that we make YOU faster as well as your renders (after all, your time is much more important than your machine’s!) If you’ve used, seen or read about Corona Renderer for 3ds Max and Cinema 4D, these features will be familiar to you – however, if you’ve never heard of Corona Renderer before, below we give you a comprehensive introduction to how it will revolutionize your workflow! If you are wondering about jumping aboard now and growing to love the engine (as almost everyone who tries it does!), we can assure you that keeping things affordable is one of our main aims for Corona Renderer – so when the commercial version comes out, it won’t break the bank whether you are a hobby user, a small company, or a large firm with 10s or 100s of artists. You can stay focused on being an artist or architect, and not have to become a technician manipulating scores of obscure parameters we make it as close to “just press render” as it’s possible to get!Ĭorona Renderer keeps everything physically plausible, from materials to lights, which means it gives natural, realistic lighting, delivered with great rendering performance. We put as much focus into making the software intuitive – with great results out of the box without having to change the defaults – as we do into the performance of the software itself. Corona Renderer is a high-performance (un)biased photorealistic renderer, which focuses on being: If you’ve not heard of Corona Renderer before, here’s the quick guide to what it is.
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